Era of Empire is a Free to Play [F2P], Extremly complex City [Manager] Builder MMO Game, featuring multiple civilization like Greece Egypt and few more.
Era of Empire includes several ancient
civilizations. You can learn about the development of these ancient
civilizations, and discover their customs, cultures, and religions.
You will feel as if you are part of the era and a pioneer in the
ancient world as you build your very own empire. You can build
cities, develop agriculture, discover industry and advance
technology. You can trade with other cities, help defend your allies
from their enemies and ultimately expand your territory to become
emperor of the world.
It is important to know about the types
of buildings in Era of Empire before you start to play. Buildings in
Era of Empire fall into 10 categories: Residences, Agriculture,
Industry, Merchants, Municipal and Security, Culture and
Entertainment, Religious, Military, Decorations, and Great Monuments.
Residences allow you to increase the
population of your city. Agricultural structures produce agricultural
products for your citizens, or for you to sell to other players.
Industrial buildings make industrial products for your citizens, or
for you to sell to other players. Industrial type buildings create
heavy pollution. They should not be built near Residences.
Merchant buildings sell agricultural
and industrial products to your citizens to satisfy their daily
demands. Municipal and Security buildings are for official work.
Cultural buildings can increase the education level of citizens who
live in nearby high-quality Residences. Don't doubt the effect of
Military buildings are used to train
soldiers. The types of available soldiers differ between
civilizations. Decorations can improve the environment of your city.
They are favored by the rich in high quality Residences. World
Wonders represent the historical essence of a culture. They are
unique to a civilization, and not every culture has had the greatness
to build them.
It's not easy to manage a city. If
there are no buildings to manage security issue - such as fire
bureaus, hospitals, Watch Halls and repair stations - near other
buildings in the city, they may collapse crisis, fire risk, health
problem and security problem. When these problems show up, if they
can't be solved immediately, then the buildings will turn into ruins
and can only be demolished.
When a city completes a Palace, it
represents the coming of the sovereignty era. Players can then join
Guilds and fight with Guild members. A city without sovereignty
cannot start or participate in a war. Neutral cities can train
soldiers, but can't start wars. They cannot be attacked by other
players. To attack you must leave Neutral state, which can be done in
the Military Management interface, but this will require certain
items. These items can be purchased in the Items Box. Train soldiers.
When you have enough military power you can begin to colonize. Occupy
resource domains to get more resources. Occupy other players' cities
and you can collect a percentage of their taxes.